soundtrack
Soundtrack
Sound is the fastest way to make a place feel real. Here is what you hear when you drive, why every scene sounds different, and how to tune it to taste.
WHAT YOU HEAR
MUSIC
A live score that shifts with what you are doing. It settles when you idle, lifts when you drive, and eases off in photo mode. Each place has its own tempo and key.
ENGINE
A responsive engine that climbs and falls with your speed, with grit in the low end. It steps back at pace so it never drowns out the rest.
SURFACE
Tyres roll, scrub and skid against the ground under you. The grip and texture change per place, from bright stone and tarmac to coarse night asphalt.
AMBIENCE
The sound of the place itself, looped and crossfaded when you switch scenes. Quieter captures sit back; busier ones with traffic and signage sit forward.
IMPACTS
Hits land with weight and a short muffled beat right after, matched to the surface you struck. They cut through the music for an instant, then it returns.
INTERFACE
Quiet ticks and clicks on the menus and the settings drawer, kept clean and dry so they never blur into the world.
EVERY PLACE SOUNDS DIFFERENT
The engine, tyres and impacts pick up the character of wherever you are. An open square rings out with a long, airy tail; a night canyon snaps back tighter and closer. The music carries its own tempo and key per scene, so two drives never feel quite the same.
TUNE IT
Open Settings, Audio (or press , during a pause). Five sliders cover music, effects, engine, surface and ambience, each with a quick preview. Press M while driving to mute, and again to bring it back at the same level.