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credits

Credits

PAXAL stands on a small set of carefully-chosen libraries and real-world captures. Everything below is either self-authored or under a license that allows the use you see on the live demo. If something looks misattributed, email [email protected] and I'll fix it.

CAPTURED WORLDS

LUDLOW SQUARE

CC BY 4.0

Open-source community capture; spawn-pos calibrated in-house. Original capture remains attributable to its uploader; redistribution of this scene under the same license.

LA NIGHT AERIAL

CC BY 4.0

Nighttime urban capture, community-sourced. Flight camera over the block grid; shares its point cloud with the LA NIGHT ground-level reference capture below.

ROOM, LA NIGHT (internal reference)

self-captured / CC BY 4.0

Internal reference captures used to calibrate the LOD ladder, audio surface profiles, and collision-mesh pipeline. Held in the registry so spec fixtures stay green; not exposed in the user-facing arena picker.

ENGINE + RUNTIME

WebGPU renderer + Gaussian-splat raster. 2.x branch.

CLI used by the build pipeline to derive .compressed.ply LOD rungs + .collision.glb watertight meshes.

Vehicle physics, chassis collisions, raycast wheels. WASM build.

App-Router + static export. The whole product is one folder under out/.

HUD chrome + marketing surfaces. The canvas itself is not React-managed.

State machine for the title → loading → playing → paused spine.

Design-token consumer + utility class generator.

Anonymous telemetry. Opt-out path lives under Settings → Privacy → /privacy.

TYPEFACE

System mono

per-OS

ui-monospace / SFMono-Regular / Menlo / Consolas, whichever the visitor's OS resolves. The 2026-05-23 audit retired the bundled JetBrains Mono path; voice now renders in the system mono face. Self-host can return if brand consistency outweighs the bundle weight.

AUDIO

Synth audio path

self-composed

Engine, tyre roll, skid, thud, gear shift, reverse beeper, UI stings, ambient bed, procedural music — all synthesised at runtime from oscillators / noise / convolution. No external samples shipped today.

Sampled paths (future)

TBD

When CC0 / licensed samples drop into public/audio/, the sampled-engine + impact picker crossfade in automatically. Asset selection will be added to this page on landing.

WORDMARK + BRAND

The PAXAL wordmark, palette, OG card and favicon are original. All brand assets remain © PAXAL; ask via the contact email above before using them in promotional or commercial work.

↳ /soundtrack — the engine + UI audio